![]() Act IV has the least amount of NPC and also the fewest number of quests so I knew it would allow me to be as in depth as I could. I chose Act IV because I knew I was going to use many sounds, and wanted to use every NPC dialogue from the real game in my own map. ![]() In essance it is very simple, so please don't be expecting the best RPG ever or something. I wanted to create a Diablo II map that was more complicated and followed the real game as close as I could so Diablo II fans could enjoy experiencing the similarities and see their expectations fulfilled (well. Spells were often very mundane, quests simplified, and I am spending most of my time walking long distances and backtracking. It never felt, to me, they did justice to the real game. I have never been satisfied with the Diablo II RPG’s I have seen and played. If you'd like to test out the current version, you can dl it here: Edit: Progress: Virtually done, I'm just working on balancing the units.
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